#include "ShapeNum.h"

ShapeNum::ShapeNum()
{
    //ctor
}

char ShapeNum::GetRandom()
{
    char unit;
    srand( (unsigned)time(NULL) );
    unit = (char)( (rand()%9)+48 );
    return unit;
}

ShapeNum::~ShapeNum()
{
    //dtor
}
